
MOUNTAIN TINDAYA. Eduardo Chillida. 1996.
Project of a 50 x 50 x 50 meters space, carved from the center of a mountain.
Source: gladtoknowcha
Not sure if this is interesting for you guys.
Around 6 years ago (gasp) I did a bunch of lectures on animation theory. One subject was how textures of movement have evolved over the years, alongside the more obvious progression of design.
I made these videos to illustrate more clearly how contrast in timing was something that has a clear progression from the 30s to the 90s. The timechart below each clip represents relative change in space between drawings - from the ultra linear early animation - to the soft bouncing of Classic era Disney - to the exaggerated Warner Bros style, brought to it’s peak by John K (in my opinion).
Sorry about the quality on these gifs. I’ll post more stuff like this if theres any interest.
very very interesting and helpful! just what we’re doing in class right now!
Source: thedavidoreilly
One day I worked up enough courage to show Glen Keane one of my books and he was kind enough to look. After a few flipped pages he stopped looking and told me that my images were hard to focus on because I had way too many small sketches on the page. He kindly spent time sifting through the book and looking for some sketches he liked, but I felt he was really stretching as he complimented. In the end his advise was to draw one drawing per page and really focus in on what that one pose was trying to say or do and really study it. He said, ”remember, each page is a piece of art!”
The Girl Who Leapt Through Time. Produced by Madhouse. Directed by Mamoru Hosoda
Meanwhile, in Japan
sometimes you just got to stop questioning the japanese and accept it.
Source: onlylolgifs
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and the things that make her heart pound faster




